The Tilt Five manager.
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override void | Awake () |
| Awake this instance.
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◆ Awake()
override void TiltFive.TiltFiveManager2.Awake |
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◆ GetEyeCamera()
Camera TiltFive.TiltFiveManager2.GetEyeCamera |
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◆ GetGameboardPose()
Pose TiltFive.TiltFiveManager2.GetGameboardPose |
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◆ GetScaleToUWRLD_UGBD()
float TiltFive.TiltFiveManager2.GetScaleToUWRLD_UGBD |
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◆ GetScaleToWorldSpaceFromGameboardSpace()
float TiltFive.TiltFiveManager2.GetScaleToWorldSpaceFromGameboardSpace |
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◆ GetSupportedPlayerCount()
uint TiltFive.TiltFiveManager2.GetSupportedPlayerCount |
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◆ IsActiveAndEnabled()
bool TiltFive.TiltFiveManager2.IsActiveAndEnabled |
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◆ NeedsDriverUpdate()
bool TiltFive.TiltFiveManager2.NeedsDriverUpdate |
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Check if a driver update is needed.
Note that this can also return false if this has not yet been able to connect to the Tilt Five driver service (compatibility state unknown), so this may need to be called multiple times in that case. This only returns true if we can confirm that the driver is incompatible.
If it is necessary to distinguish between unknown and compatible, use GetServiceCompatibility directly.
◆ TryGetPlayerSettings()
Gets the player settings for the specified player.
- Parameters
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playerIndex | |
playerSettings | |
- Returns
- Returns false and sets playerSettings to null if an invalid player index is provided.
◆ allPlayerSettings
◆ graphicsSettings
Project-wide graphics settings related to Tilt Five.
◆ logSettings
◆ spectatorSettings
The spectator camera's runtime configuration data.
◆ supportedPlayerCount
uint TiltFive.TiltFiveManager2.supportedPlayerCount = 3 |
◆ playerFourSettings
The fourth player's runtime configuration data.
◆ playerOneSettings
The first player's runtime configuration data.
◆ playerThreeSettings
The third player's runtime configuration data.
◆ playerTwoSettings
The second player's runtime configuration data.
The documentation for this class was generated from the following file: