GlassesSettings encapsulates all configuration data used by the Glasses' tracking runtime to compute the Head Pose and apply it to the Camera.
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Camera | cameraTemplate [get, set] |
| The camera used as a template for creating the eye cameras at runtime.
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float | fieldOfView [get] |
GlassesSettings encapsulates all configuration data used by the Glasses' tracking runtime to compute the Head Pose and apply it to the Camera.
◆ cloneCameraTemplateChildren
bool TiltFive.GlassesSettings.cloneCameraTemplateChildren = false |
Whether or not the camera template's child gameobjects should be cloned during eye camera instantiation at runtime.
◆ cullingMask
LayerMask TiltFive.GlassesSettings.cullingMask = ~0 |
The culling mask to be used by the eye cameras for this pair of glasses.
◆ customFOV
◆ DEFAULT_FOV
const float TiltFive.GlassesSettings.DEFAULT_FOV = 48f |
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◆ DEFAULT_FRIENDLY_NAME
readonly string TiltFive.GlassesSettings.DEFAULT_FRIENDLY_NAME = "Tilt Five Glasses" |
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◆ DEFAULT_IPD_UGBD
const float TiltFive.GlassesSettings.DEFAULT_IPD_UGBD = 0.059f |
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◆ farClipPlane
float TiltFive.GlassesSettings.farClipPlane = 100f |
The far clip plane in physical space (meters), to adjust for content scale and gameboard size.
◆ friendlyName
◆ glassesMirrorMode
◆ headPoseCamera
Camera TiltFive.GlassesSettings.headPoseCamera |
The main camera used for rendering the Scene when the glasses are unavailable, and the gameobject used for the glasses pose.
◆ MAX_FOV
const float TiltFive.GlassesSettings.MAX_FOV = 64f |
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◆ MIN_FOV
const float TiltFive.GlassesSettings.MIN_FOV = 35f |
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◆ MIN_NEAR_CLIP_DISTANCE_IN_METERS
const float TiltFive.GlassesSettings.MIN_NEAR_CLIP_DISTANCE_IN_METERS = 0.1f |
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◆ nearClipPlane
The near clip plane in physical space (meters), to adjust for content scale and gameboard size.
◆ objectTemplate
GameObject TiltFive.GlassesSettings.objectTemplate |
The object used as a template for creating the base Game Object when a specific playerIndex connects.
◆ overrideFOV
bool TiltFive.GlassesSettings.overrideFOV = false |
◆ previewPose
Transform TiltFive.GlassesSettings.previewPose |
◆ usePreviewPose
bool TiltFive.GlassesSettings.usePreviewPose = true |
◆ cameraTemplate
Camera TiltFive.GlassesSettings.cameraTemplate |
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getset |
The camera used as a template for creating the eye cameras at runtime.
Alias for the obsolete field headPoseCamera.
◆ fieldOfView
float TiltFive.GlassesSettings.fieldOfView |
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get |
The documentation for this class was generated from the following file: