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Unity SDK Docs 1.5.0.beta.7
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Static Public Member Functions | |
| static bool | SetApplicationInfo () |
| static bool | GetGlassesAvailability () |
| Get whether any glasses are available. | |
| static bool | PresentStereoImages (PlayerIndex playerIndex, IntPtr leftTexHandle, IntPtr rightTexHandle, int texWidth_PIX, int texHeight_PIX, bool isSrgb, float fovYDegrees, float widthToHeightRatio, Quaternion rotToUSTAGE_ULVC, Vector3 posOfULVC_USTAGE, Quaternion rotToUSTAGE_URVC, Vector3 posOfURVC_USTAGE) |
| static bool | GetDisplayDimensions (ref Vector2Int displayDimensions) |
| static bool | GetDisplayDimensions (PlayerIndex playerIndex, ref Vector2Int displayDimensions) |
| static bool | GetGlassesIPD (UInt64 glassesHandle, ref float glassesIPD) |
Protected Member Functions | |
| override void | Awake () |
Additional Inherited Members | |
| Properties inherited from TiltFive.SingletonComponent< T > | |
| static T | Instance [get] |
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Reimplemented from TiltFive.SingletonComponent< T >.
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Get whether any glasses are available.
If you want to check whether glasses for a specific player index are available, use T:TiltFive.Player.IsConnected instead.
true if glasses are available, false otherwise.
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