16 using System.Collections;
17 using System.Collections.Generic;
40 #region Public Properties
49 #region Public Functions
GlassesSettings encapsulates all configuration data used by the Glasses' tracking runtime to compute ...
ScaleSettings scaleSettings
GameBoardSettings gameboardSettings
static uint MAX_SUPPORTED_PLAYERS
WandSettings leftWandSettings
GlassesSettings glassesSettings
WandSettings rightWandSettings
ScaleSettings contains the scale data used to translate between Unity units and the user's physical s...
Wand Settings encapsulates all configuration data used by the Wand's tracking runtime to compute the ...
ControllerIndex controllerIndex
ControllerIndex
Since wands are all physically identical (they have no "handedness"), it doesn't make sense to addres...
PlayerIndex
The Player index (e.g. Player One, Player Two, etc)