Tilt Five™ Unity API  1.4.1
TiltFive.WandSettings Class Reference

Wand Settings encapsulates all configuration data used by the Wand's tracking runtime to compute the Wand Pose and apply it to the driven GameObject. More...

Inheritance diagram for TiltFive.WandSettings:
TiltFive.TrackableSettings

Public Attributes

ControllerIndex controllerIndex
 
GameObject GripPoint
 
GameObject FingertipPoint
 
GameObject AimPoint
 
- Public Attributes inherited from TiltFive.TrackableSettings
bool RejectUntrackedPositionData = true
 
TrackingFailureMode FailureMode = TrackingFailureMode.FreezePosition
 

Additional Inherited Members

- Public Types inherited from TiltFive.TrackableSettings
enum class  TrackingFailureMode { FreezePosition = 0 , FreezePositionAndRotation = 1 , SnapToDefault = 2 }
 

Detailed Description

Wand Settings encapsulates all configuration data used by the Wand's tracking runtime to compute the Wand Pose and apply it to the driven GameObject.

Definition at line 37 of file Wand.cs.

Member Data Documentation

◆ AimPoint

GameObject TiltFive.WandSettings.AimPoint

Definition at line 43 of file Wand.cs.

Referenced by TiltFive.Wand.WandCore.SetDrivenObjectTransform().

◆ controllerIndex

ControllerIndex TiltFive.WandSettings.controllerIndex

◆ FingertipPoint

GameObject TiltFive.WandSettings.FingertipPoint

Definition at line 42 of file Wand.cs.

Referenced by TiltFive.Wand.WandCore.SetDrivenObjectTransform().

◆ GripPoint

GameObject TiltFive.WandSettings.GripPoint

Definition at line 41 of file Wand.cs.

Referenced by TiltFive.Wand.WandCore.SetDrivenObjectTransform().


The documentation for this class was generated from the following file: