84 float scaleToUWRLD_UGBD = 0.0f;
88 scaleToUWRLD_UGBD = scaleToUGBD_UWRLD > 0
89 ? 1f / scaleToUGBD_UWRLD
95 return scaleToUWRLD_UGBD;
99 public bool copyPlayerOneScaleRatio =
true;
100 public bool copyPlayerOneScaleUnit =
true;
ScaleSettings contains the scale data used to translate between Unity units and the user's physical s...
bool legacyInvertGameboardScale
Whether to enable the old, incorrect, behavior whereby the inverse of the gameboard GameObject's scal...
float physicalMetersPerWorldSpaceUnit
The content scale, in terms of meters per world space unit.
float oneUnitLengthInMeters
const float MIN_CONTENT_SCALE_RATIO
float worldSpaceUnitsPerPhysicalMeter
LengthUnit contentScaleUnit
The real-world unit to be compared against when using .
float contentScaleRatio
The scaling ratio relates physical distances to world-space units.
float GetScaleToUWRLD_UGBD(float gameboardScale)
float ToMeters
The Length, converted to meters.