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Getting started with the Tilt Five System Page These brief instructions will help you get started quickly with the SDK.
Tilt Five Godot Engine Integration Page Developing for Tilt Five Using Godot Engine If you want to use the Tilt Five system with Godot, there is an official extension for Godot 4.1 and a prior version for Godot 3 which targets Tilt Five 1.3 level SDK/Driver support and has fewer features. The extensions...
Tilt Five Native SDK Page Developing for Tilt Five Natively If you want to use the Tilt Five system at the lowest level, where your application is directly providing output that is displayed on the Glasses, streaming IR camera frames from the Glasses, and handling input event streams from Wands, use the NDK....
Tilt Five Unity Plugin Page Developing for Tilt Five in Unity A Tilt Five system is composed of glasses, a special game board with a retroreflective surface, and a motion-tracked wand controller. The glasses project an image from each eye to the game board, which reflects back to the player’s eyes to achieve a...