Physical dimensions of a gameboard, in meters.
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| T5_GameboardSize (float viewableExtentPositiveX, float viewableExtentNegativeX, float viewableExtentPositiveZ, float viewableExtentNegativeZ, float viewableExtentPositiveY) |
| T5_GameboardSize (float playableSpaceX, float playableSpaceZ, float borderWidth) |
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float | ViewableExtentPositiveX |
| The distance in meters from the gameboard origin to the edge of the viewable area in the positive X direction.
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float | ViewableExtentNegativeX |
| The distance in meters from the gameboard origin to the edge of the viewable area in the negative X direction.
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float | ViewableExtentPositiveZ |
| The distance in meters from the gameboard origin to the edge of the viewable area in the positive Z direction.
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float | ViewableExtentNegativeZ |
| The distance in meters from the gameboard origin to the edge of the viewable area in the negative Z direction.
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float | ViewableExtentPositiveY |
| The distance in meters above the gameboard origin that the viewable area extends in the positive Y direction.
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Physical dimensions of a gameboard, in meters.
◆ T5_GameboardSize() [1/2]
TiltFive.T5_GameboardSize.T5_GameboardSize |
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float | viewableExtentPositiveX, |
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float | viewableExtentNegativeX, |
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float | viewableExtentPositiveZ, |
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float | viewableExtentNegativeZ, |
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float | viewableExtentPositiveY ) |
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◆ T5_GameboardSize() [2/2]
TiltFive.T5_GameboardSize.T5_GameboardSize |
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float | playableSpaceX, |
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float | playableSpaceZ, |
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float | borderWidth ) |
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◆ ViewableExtentNegativeX
float TiltFive.T5_GameboardSize.ViewableExtentNegativeX |
The distance in meters from the gameboard origin to the edge of the viewable area in the negative X direction.
◆ ViewableExtentNegativeZ
float TiltFive.T5_GameboardSize.ViewableExtentNegativeZ |
The distance in meters from the gameboard origin to the edge of the viewable area in the negative Z direction.
◆ ViewableExtentPositiveX
float TiltFive.T5_GameboardSize.ViewableExtentPositiveX |
The distance in meters from the gameboard origin to the edge of the viewable area in the positive X direction.
◆ ViewableExtentPositiveY
float TiltFive.T5_GameboardSize.ViewableExtentPositiveY |
The distance in meters above the gameboard origin that the viewable area extends in the positive Y direction.
◆ ViewableExtentPositiveZ
float TiltFive.T5_GameboardSize.ViewableExtentPositiveZ |
The distance in meters from the gameboard origin to the edge of the viewable area in the positive Z direction.
The documentation for this struct was generated from the following file: