Tilt Five Unity SDK 1.4.2
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TiltFive.T5_ControllerState.Buttons Struct Reference

Properties

bool T5 [get, set]
bool One [get, set]
bool Two [get, set]
bool Three [get, set]
bool A [get, set]
bool B [get, set]
bool X [get, set]
bool Y [get, set]
bool System [get]
bool Z [get]

Property Documentation

◆ A

bool TiltFive.T5_ControllerState.Buttons.A
getset

◆ B

bool TiltFive.T5_ControllerState.Buttons.B
getset

◆ One

bool TiltFive.T5_ControllerState.Buttons.One
getset

◆ System

bool TiltFive.T5_ControllerState.Buttons.System
get

◆ T5

bool TiltFive.T5_ControllerState.Buttons.T5
getset

◆ Three

bool TiltFive.T5_ControllerState.Buttons.Three
getset

◆ Two

bool TiltFive.T5_ControllerState.Buttons.Two
getset

◆ X

bool TiltFive.T5_ControllerState.Buttons.X
getset

◆ Y

bool TiltFive.T5_ControllerState.Buttons.Y
getset

◆ Z

bool TiltFive.T5_ControllerState.Buttons.Z
get

The documentation for this struct was generated from the following file: