|
bool | T5 [get, set] |
bool | One [get, set] |
bool | Two [get, set] |
bool | Three [get, set] |
bool | A [get, set] |
bool | B [get, set] |
bool | X [get, set] |
bool | Y [get, set] |
bool | System [get] |
bool | Z [get] |
bool TiltFive.T5_ControllerState.Buttons.A |
|
getset |
bool TiltFive.T5_ControllerState.Buttons.B |
|
getset |
◆ One
bool TiltFive.T5_ControllerState.Buttons.One |
|
getset |
◆ System
bool TiltFive.T5_ControllerState.Buttons.System |
|
get |
◆ T5
bool TiltFive.T5_ControllerState.Buttons.T5 |
|
getset |
◆ Three
bool TiltFive.T5_ControllerState.Buttons.Three |
|
getset |
◆ Two
bool TiltFive.T5_ControllerState.Buttons.Two |
|
getset |
bool TiltFive.T5_ControllerState.Buttons.X |
|
getset |
bool TiltFive.T5_ControllerState.Buttons.Y |
|
getset |
bool TiltFive.T5_ControllerState.Buttons.Z |
|
get |
The documentation for this struct was generated from the following file: