Definition at line 49 of file Display.cs.
◆ ARProjectionFrustum()
| TiltFive.ARProjectionFrustum.ARProjectionFrustum |
( |
float | l, |
|
|
float | r, |
|
|
float | b, |
|
|
float | t, |
|
|
float | n, |
|
|
float | f ) |
|
inline |
◆ m_Bottom
| float TiltFive.ARProjectionFrustum.m_Bottom |
◆ m_Far
| float TiltFive.ARProjectionFrustum.m_Far |
◆ m_Left
| float TiltFive.ARProjectionFrustum.m_Left |
◆ m_Near
| float TiltFive.ARProjectionFrustum.m_Near |
◆ m_Right
| float TiltFive.ARProjectionFrustum.m_Right |
◆ m_Top
| float TiltFive.ARProjectionFrustum.m_Top |
The documentation for this struct was generated from the following file:
- C:/Users/mail1/Documents/t5sw/sdk/unity/unity_package/Runtime/Player/Glasses/Display.cs