24 #region Private Fields
27 private const string ROOT_DIRECTORY =
"Packages/com.tiltfive.sdk/";
33 #endregion Private Fields
36 #region Public Functions
45 string meshFileName =
"";
46 switch (gameboardType)
49 meshFileName =
"Gameboard_LE.fbx";
52 meshFileName =
"Gameboard_XE.fbx";
55 meshFileName =
"Gameboard_XE_Raised.fbx";
58 throw new System.ArgumentException();
88 #endregion Public Functions
Handles functionality relating to mesh assets provided in the Tilt Five Unity SDK.
static string GetPathToGlassesMesh()
Gets the path to the Tilt Five Glasses mesh asset.
static string GetPathToT5LogoMesh()
Gets the path to Tilt Five logo mesh asset.
const string ROOT_DIRECTORY
static string GetPathToGameboardMesh(GameboardType gameboardType)
Gets the path to the specified gameboard mesh asset.
static string GetPathToWandMesh()
Gets the path to the Tilt Five Wand mesh asset.
const string MESHES_DIRECTORY
GameboardType
The type of Gameboard being tracked by the glasses