| ConvertPosGBDToUGBD(Vector3 pos_GBD) | TiltFive.TrackableCore< TSettings, TState > | protectedstatic |
| gameboardPos_UWRLD | TiltFive.TrackableCore< TSettings, TState > | protected |
| GameboardToWorldSpace(Pose pose_GameboardSpace, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings) | TiltFive.TrackableCore< TSettings, TState > | protectedstatic |
| GameboardToWorldSpace(Vector3 pos_UGBD, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings) | TiltFive.TrackableCore< TSettings, TState > | protectedstatic |
| GameboardToWorldSpace(Quaternion rotToUGBD_OBJ, GameBoardSettings gameboardSettings) | TiltFive.TrackableCore< TSettings, TState > | protectedstatic |
| IsConnected | TiltFive.TrackableCore< TSettings, TState > | |
| isConnected | TiltFive.TrackableCore< TSettings, TState > | protected |
| IsTracked | TiltFive.TrackableCore< TSettings, TState > | |
| isTracked | TiltFive.TrackableCore< TSettings, TState > | protected |
| Pose_GameboardSpace | TiltFive.TrackableCore< TSettings, TState > | |
| pose_UGBD | TiltFive.TrackableCore< TSettings, TState > | protected |
| Pose_UnityWorldSpace | TiltFive.TrackableCore< TSettings, TState > | |
| pose_UWRLD | TiltFive.TrackableCore< TSettings, TState > | protected |
| Reset(TSettings settings) | TiltFive.TrackableCore< TSettings, TState > | protected |
| SetDefaultPoseGameboardSpace(TSettings settings) | TiltFive.TrackableCore< TSettings, TState > | protectedpure virtual |
| SetDrivenObjectTransform(TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings) | TiltFive.TrackableCore< TSettings, TState > | protectedpure virtual |
| SetInvalidPoseGameboardSpace(in TState state, TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings) | TiltFive.TrackableCore< TSettings, TState > | protectedpure virtual |
| SetPoseGameboardSpace(in TState state, TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings) | TiltFive.TrackableCore< TSettings, TState > | protectedpure virtual |
| SetPoseUnityWorldSpace(ScaleSettings scaleSettings, GameBoardSettings gameboardSettings) | TiltFive.TrackableCore< TSettings, TState > | protectedpure virtual |
| TryCheckConnected(out bool connected) | TiltFive.TrackableCore< TSettings, TState > | protectedpure virtual |
| TryGetStateFromPlugin(out TState state, out bool poseIsValid, GameBoardSettings gameboardSettings) | TiltFive.TrackableCore< TSettings, TState > | protectedpure virtual |
| Update(TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings) | TiltFive.TrackableCore< TSettings, TState > | protectedvirtual |
| WorldToGameboardSpace(Vector3 pos_UWRLD, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings) | TiltFive.TrackableCore< TSettings, TState > | protectedstatic |
| WorldToGameboardSpace(Quaternion rotToUWRLD_OBJ, GameBoardSettings gameboardSettings) | TiltFive.TrackableCore< TSettings, TState > | protectedstatic |