Tilt Five™ Unity API  1.4.1
TiltFive.TrackableCore< TSettings, TState > Member List

This is the complete list of members for TiltFive.TrackableCore< TSettings, TState >, including all inherited members.

ConvertPosGBDToUGBD(Vector3 pos_GBD)TiltFive.TrackableCore< TSettings, TState >protectedstatic
gameboardPos_UWRLDTiltFive.TrackableCore< TSettings, TState >protected
GameboardToWorldSpace(Pose pose_GameboardSpace, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< TSettings, TState >protectedstatic
GameboardToWorldSpace(Vector3 pos_UGBD, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< TSettings, TState >protectedstatic
GameboardToWorldSpace(Quaternion rotToUGBD_OBJ, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< TSettings, TState >protectedstatic
IsConnectedTiltFive.TrackableCore< TSettings, TState >
isConnectedTiltFive.TrackableCore< TSettings, TState >protected
IsTrackedTiltFive.TrackableCore< TSettings, TState >
isTrackedTiltFive.TrackableCore< TSettings, TState >protected
Pose_GameboardSpaceTiltFive.TrackableCore< TSettings, TState >
pose_UGBDTiltFive.TrackableCore< TSettings, TState >protected
Pose_UnityWorldSpaceTiltFive.TrackableCore< TSettings, TState >
pose_UWRLDTiltFive.TrackableCore< TSettings, TState >protected
Reset(TSettings settings)TiltFive.TrackableCore< TSettings, TState >protected
SetDefaultPoseGameboardSpace(TSettings settings)TiltFive.TrackableCore< TSettings, TState >protectedpure virtual
SetDrivenObjectTransform(TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< TSettings, TState >protectedpure virtual
SetInvalidPoseGameboardSpace(in TState state, TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< TSettings, TState >protectedpure virtual
SetPoseGameboardSpace(in TState state, TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< TSettings, TState >protectedpure virtual
SetPoseUnityWorldSpace(ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< TSettings, TState >protectedpure virtual
TryCheckConnected(out bool connected)TiltFive.TrackableCore< TSettings, TState >protectedpure virtual
TryGetStateFromPlugin(out TState state, out bool poseIsValid, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< TSettings, TState >protectedpure virtual
Update(TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< TSettings, TState >protectedvirtual
WorldToGameboardSpace(Vector3 pos_UWRLD, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< TSettings, TState >protectedstatic
WorldToGameboardSpace(Quaternion rotToUWRLD_OBJ, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< TSettings, TState >protectedstatic