Tilt Five™ Unity API  1.4.1
TiltFive.Input Member List

This is the complete list of members for TiltFive.Input, including all inherited members.

GetButton(WandButton button, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Inputstatic
GetButtonDown(WandButton button, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Inputstatic
GetButtonUp(WandButton button, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Inputstatic
GetStickTilt(ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Inputstatic
GetTrigger(ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Inputstatic
GetWandAvailability(ControllerIndex controllerIndex=ControllerIndex.Right)TiltFive.Inputstatic
Input()TiltFive.Inputprivatestatic
TryGetButton(WandButton button, out bool pressed, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Inputstatic
TryGetButtonDown(WandButton button, out bool buttonDown, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Inputstatic
TryGetButtonUp(WandButton button, out bool buttonUp, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Inputstatic
TryGetStickTilt(out Vector2 stickTilt, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Inputstatic
TryGetTrigger(out float triggerDisplacement, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Inputstatic
Update()TiltFive.Inputstatic
WandButton enum nameTiltFive.Input