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Tilt Five Unity API
1.3.0
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This is the complete list of members for TiltFive.Input, including all inherited members.
| GetButton(WandButton button, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One) | TiltFive.Input | static |
| GetButtonDown(WandButton button, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One) | TiltFive.Input | static |
| GetButtonUp(WandButton button, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One) | TiltFive.Input | static |
| GetStickTilt(ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One) | TiltFive.Input | static |
| GetTrigger(ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One) | TiltFive.Input | static |
| GetWandAvailability(ControllerIndex controllerIndex=ControllerIndex.Right) | TiltFive.Input | static |
| Input() | TiltFive.Input | privatestatic |
| SetRumbleMotor(uint motor, float intensity) | TiltFive.Input | static |
| TryGetButton(WandButton button, out bool pressed, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One) | TiltFive.Input | static |
| TryGetButtonDown(WandButton button, out bool buttonDown, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One) | TiltFive.Input | static |
| TryGetButtonUp(WandButton button, out bool buttonUp, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One) | TiltFive.Input | static |
| TryGetStickTilt(out Vector2 stickTilt, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One) | TiltFive.Input | static |
| TryGetTrigger(out float triggerDisplacement, ControllerIndex controllerIndex=ControllerIndex.Right, PlayerIndex playerIndex=PlayerIndex.One) | TiltFive.Input | static |
| Update() | TiltFive.Input | static |
| WandButton enum name | TiltFive.Input |