Tilt Five™ Unity API  1.4.1
TiltFive.Glasses Member List

This is the complete list of members for TiltFive.Glasses, including all inherited members.

AREyes enum nameTiltFive.Glasses
configuredTiltFive.Glassesstatic
defaultGlassesHandleTiltFive.Glassesprivate
forwardTiltFive.Glassesstatic
GetLeftEye(PlayerIndex playerIndex)TiltFive.Glassesstatic
GetLeftEye(GlassesHandle glassesHandle)TiltFive.Glassesprivatestatic
GetPlayerOneGlassesCore()TiltFive.Glassesprivatestatic
GetPoseRoot(PlayerIndex playerIndex)TiltFive.Glassesstatic
GetPoseRoot(GlassesHandle glassesHandle)TiltFive.Glassesprivatestatic
GetRightEye(PlayerIndex playerIndex)TiltFive.Glassesstatic
GetRightEye(GlassesHandle glassesHandle)TiltFive.Glassesprivatestatic
glassesAvailableTiltFive.Glassesstatic
glassesCoresTiltFive.Glassesprivate
headPoseUpdated(PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Glassesstatic
incomingHandlesTiltFive.Glassesprivate
InstanceTiltFive.Singleton< Glasses >protectedstatic
instanceTiltFive.Singleton< Glasses >privatestatic
IsConnected(PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Glassesstatic
IsTracked(PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Glassesstatic
leftEyePositionTiltFive.Glassesstatic
lostHandlesTiltFive.Glassesprivate
positionTiltFive.Glassesstatic
Reset(GlassesSettings glassesSettings, SpectatorSettings spectatorSettings=null, PlayerIndex playerIndex=PlayerIndex.None)TiltFive.Glassesstatic
rightTiltFive.Glassesstatic
rightEyePositionTiltFive.Glassesstatic
rotationTiltFive.Glassesstatic
ScanForGlasses()TiltFive.Glassesstatic
Singleton()TiltFive.Singleton< Glasses >privatestatic
Singleton()TiltFive.Singleton< Glasses >protected
TryGetFriendlyName(PlayerIndex playerIndex, out string friendlyName)TiltFive.Glassesstatic
TryGetPose(PlayerIndex playerIndex, out Pose pose)TiltFive.Glassesstatic
TryGetPreviewPose(PlayerIndex playerIndex, out Pose pose)TiltFive.Glassesstatic
TryGetSpectatorSettings(out SpectatorSettings spectatorSettings)TiltFive.Glassesprivatestatic
upTiltFive.Glassesstatic
Update(GlassesSettings glassesSettings, ScaleSettings scaleSettings, GameBoardSettings gameBoardSettings)TiltFive.Glassesstatic
updatedTiltFive.Glassesstatic
Validate(GlassesSettings glassesSettings, SpectatorSettings spectatorSettings=null, PlayerIndex playerIndex=PlayerIndex.One)TiltFive.Glassesstatic