Tilt Five NDK  1.4.1
T5_GraphicsContextVulkan Struct Reference

Data Fields

void * instance
 A pointer to a VkInstance. More...
 
void * physicalDevice
 A pointer to a VkPhysicalDevice. More...
 
void * device
 A pointer to a VkDevice. More...
 
void * queue
 A pointer to a VkQueue. More...
 
uint32_t queueFamilyIndex
 The queue family index used to create the queue. More...
 
T5_GraphicsApi_Vulkan_TextureMode textureMode
 Specify the interpretation of the texture handles in T5_FrameInfo. More...
 

Detailed Description

Definition at line 155 of file types.h.

Field Documentation

◆ device

void* T5_GraphicsContextVulkan::device

A pointer to a VkDevice.

Definition at line 163 of file types.h.

◆ instance

void* T5_GraphicsContextVulkan::instance

A pointer to a VkInstance.

Definition at line 157 of file types.h.

◆ physicalDevice

void* T5_GraphicsContextVulkan::physicalDevice

A pointer to a VkPhysicalDevice.

Definition at line 160 of file types.h.

◆ queue

void* T5_GraphicsContextVulkan::queue

A pointer to a VkQueue.

Requirements:

  • Queue family must support VK_QUEUE_COMPUTE_BIT

Definition at line 169 of file types.h.

◆ queueFamilyIndex

uint32_t T5_GraphicsContextVulkan::queueFamilyIndex

The queue family index used to create the queue.

Definition at line 172 of file types.h.

◆ textureMode

T5_GraphicsApi_Vulkan_TextureMode T5_GraphicsContextVulkan::textureMode

Specify the interpretation of the texture handles in T5_FrameInfo.

Definition at line 175 of file types.h.


The documentation for this struct was generated from the following file: