Definition at line 155 of file types.h.
◆ device
void* T5_GraphicsContextVulkan::device |
A pointer to a VkDevice.
Definition at line 163 of file types.h.
◆ instance
void* T5_GraphicsContextVulkan::instance |
A pointer to a VkInstance.
Definition at line 157 of file types.h.
◆ physicalDevice
void* T5_GraphicsContextVulkan::physicalDevice |
A pointer to a VkPhysicalDevice.
Definition at line 160 of file types.h.
◆ queue
void* T5_GraphicsContextVulkan::queue |
A pointer to a VkQueue.
Requirements:
- Queue family must support VK_QUEUE_COMPUTE_BIT
Definition at line 169 of file types.h.
◆ queueFamilyIndex
uint32_t T5_GraphicsContextVulkan::queueFamilyIndex |
The queue family index used to create the queue.
Definition at line 172 of file types.h.
◆ textureMode
The documentation for this struct was generated from the following file: