Tilt Five™ Unity API  1.3.0
 
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TiltFive.Glasses.GlassesCore Member List

This is the complete list of members for TiltFive.Glasses.GlassesCore, including all inherited members.

BaseGlassesCore(GlassesHandle glassesHandle, T5_GlassesPoseUsage glassesPoseUsage, string name)TiltFive.Glasses.BaseGlassesCore
baseObjectTiltFive.Glasses.GlassesCore
configuredTiltFive.Glasses.GlassesCore
ConvertPosGBDToUGBD(Vector3 pos_GBD)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedstatic
DEFAULT_GLASSES_POSITION_GAME_BOARD_SPACETiltFive.Glasses.BaseGlassesCoreprivate
DEFAULT_GLASSES_ROTATION_GAME_BOARD_SPACETiltFive.Glasses.BaseGlassesCoreprivate
Dispose()TiltFive.Glasses.GlassesCorevirtual
eyePositionsTiltFive.Glasses.GlassesCore
eyeRotationsTiltFive.Glasses.GlassesCore
friendlyNameTiltFive.Glasses.GlassesCore
gameboardPos_UWRLDTiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protected
GameboardToWorldSpace(Pose pose_GameboardSpace, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedstatic
GameboardToWorldSpace(Vector3 pos_UGBD, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedstatic
GameboardToWorldSpace(Quaternion rotToUGBD_OBJ, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedstatic
GetPoseGameboardSpace(T5_GlassesPose glassesPose)TiltFive.Glasses.BaseGlassesCoreprivate
GlassesCore(GlassesHandle glassesHandle)TiltFive.Glasses.GlassesCore
glassesHandleTiltFive.Glasses.BaseGlassesCore
glassesPoseUsageTiltFive.Glasses.BaseGlassesCoreprivate
headPoseTiltFive.Glasses.BaseGlassesCore
headPoseRootTiltFive.Glasses.BaseGlassesCore
IsConnectedTiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >
isConnectedTiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protected
IsTrackedTiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >
isTrackedTiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protected
playerIndexTiltFive.Glasses.GlassesCore
Pose_GameboardSpaceTiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >
pose_UGBDTiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protected
Pose_UnityWorldSpaceTiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >
pose_UWRLDTiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protected
previewCoreTiltFive.Glasses.GlassesCore
Reset(GlassesSettings glassesSettings, SpectatorSettings spectatorSettings)TiltFive.Glasses.GlassesCore
TiltFive::Glasses::BaseGlassesCore.Reset(TSettings settings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protected
SetDefaultPoseGameboardSpace(GlassesSettings settings)TiltFive.Glasses.BaseGlassesCoreprotected
TrackableCore< GlassesSettings, T5_GlassesPose >.SetDefaultPoseGameboardSpace(TSettings settings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedpure virtual
SetDrivenObjectTransform(GlassesSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameBoardSettings)TiltFive.Glasses.GlassesCoreprotected
TrackableCore< GlassesSettings, T5_GlassesPose >.SetDrivenObjectTransform(TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedpure virtual
SetInvalidPoseGameboardSpace(in T5_GlassesPose glassesPose, GlassesSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.Glasses.BaseGlassesCoreprotected
TrackableCore< GlassesSettings, T5_GlassesPose >.SetInvalidPoseGameboardSpace(in TState state, TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedpure virtual
SetPoseGameboardSpace(in T5_GlassesPose glassesPose, GlassesSettings glassesSettings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.Glasses.BaseGlassesCoreprotected
TrackableCore< GlassesSettings, T5_GlassesPose >.SetPoseGameboardSpace(in TState state, TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedpure virtual
SetPoseUnityWorldSpace(ScaleSettings scaleSettings, GameBoardSettings gameBoardSettings)TiltFive.Glasses.BaseGlassesCoreprotectedvirtual
splitStereoCameraTiltFive.Glasses.GlassesCoreprivate
TrackingUpdatedTiltFive.Glasses.GlassesCore
TryCheckConnected(out bool connected)TiltFive.Glasses.BaseGlassesCoreprotectedvirtual
TryGetFriendlyName(out string friendlyName)TiltFive.Glasses.GlassesCore
TryGetStateFromPlugin(out T5_GlassesPose glassesPose, out bool poseIsValid, GameBoardSettings gameBoardSettings)TiltFive.Glasses.BaseGlassesCoreprotected
TrackableCore< GlassesSettings, T5_GlassesPose >.TryGetStateFromPlugin(out TState state, out bool poseIsValid, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedpure virtual
Update(GlassesSettings glassesSettings, ScaleSettings scaleSettings, GameBoardSettings gameBoardSettings, SpectatorSettings spectatorSettings)TiltFive.Glasses.GlassesCorevirtual
TiltFive::Glasses::BaseGlassesCore.Update(GlassesSettings glassesSettings, ScaleSettings scaleSettings, GameBoardSettings gameBoardSettings)TiltFive.Glasses.BaseGlassesCoreprotected
TrackableCore< GlassesSettings, T5_GlassesPose >.Update(TSettings settings, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedvirtual
Validate(GlassesSettings glassesSettings, SpectatorSettings spectatorSettings)TiltFive.Glasses.GlassesCore
WorldToGameboardSpace(Vector3 pos_UWRLD, ScaleSettings scaleSettings, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedstatic
WorldToGameboardSpace(Quaternion rotToUWRLD_OBJ, GameBoardSettings gameboardSettings)TiltFive.TrackableCore< GlassesSettings, T5_GlassesPose >protectedstatic