Tilt Five™ Unity API  1.3.0
 
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TiltFiveManager2.cs File Reference

Go to the source code of this file.

Classes

class  TiltFive.TiltFiveManager2
 The Tilt Five manager. More...
 

Namespaces

namespace  TiltFive
 

Variables

$ InvalidspectatorSettings.spectatedPlayer.[{spectatorSettings.spectatedPlayer}] TiltFiveManagercurrentlyonlysupportsuptoPlayer
 

Variable Documentation

◆ TiltFiveManagercurrentlyonlysupportsuptoPlayer

$ InvalidspectatorSettings.spectatedPlayer.[{spectatorSettings.spectatedPlayer}] TiltFiveManagercurrentlyonlysupportsuptoPlayer

Definition at line 544 of file TiltFiveManager2.cs.

545{
546 return playerOneSettings.scaleSettings.GetScaleToUWRLD_UGBD(playerOneSettings.gameboardSettings.gameBoardScale);
547 }
548
549 public Pose GetGameboardPose()
550 {
551 return new Pose(playerOneSettings.gameboardSettings.gameBoardCenter, Quaternion.Euler(playerOneSettings.gameboardSettings.gameBoardRotation));
552 }
553
554 public Camera GetEyeCamera()
555 {
556 return Glasses.GetLeftEye(PlayerIndex.One);
557 }
558
559 public uint GetSupportedPlayerCount()
560 {
561 return supportedPlayerCount;
562 }
563
564 public bool IsActiveAndEnabled()
565 {
566 return isActiveAndEnabled;
567 }
568
569 #endregion ISceneInfo Implementation
570 }
571
572}
The Glasses API and runtime.
Definition: Glasses.cs:35
static Camera GetLeftEye(PlayerIndex playerIndex)
Definition: Glasses.cs:305
PlayerIndex
The Player index (e.g. Player One, Player Two, etc)