Tilt Five™ Unity API  1.4.1
EditorSettings2.cs
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1 /*
2  * Copyright (C) 2020-2023 Tilt Five, Inc.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #if UNITY_EDITOR
17 
18 namespace TiltFive
19 {
23  [System.Serializable]
24  public class EditorSettings2
25  {
26  // Player Settings
27  public enum PlayerSettingsPanel
28  {
29  GlassesConfig,
30  ScaleConfig,
31  WandConfig,
32  GameboardConfig
33  };
34 
35  public PlayerIndex selectedPlayer = PlayerIndex.One;
36  public PlayerSettingsPanel selectedPlayerSettingsPanel = PlayerSettingsPanel.GlassesConfig;
37  }
38 }
39 
40 #endif
Definition: Log.cs:21
PlayerIndex
The Player index (e.g. Player One, Player Two, etc)