Tilt Five™ Unity API  1.4.1
DontDestroyOnLoad.cs
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1 /*
2  * Copyright (C) 2020-2023 Tilt Five, Inc.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 using System.Collections;
17 using System.Collections.Generic;
18 using UnityEngine;
19 
20 namespace TiltFive
21 {
22  public class DontDestroyOnLoad : MonoBehaviour
23  {
24 
25  void Awake()
26  {
27  DontDestroyOnLoad(this.gameObject);
28  }
29  }
30 }
Definition: Log.cs:21