Tilt Five™ Unity API
1.4.1
DontDestroyOnLoad.cs
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/*
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* Copyright (C) 2020-2023 Tilt Five, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using
System.Collections;
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using
System.Collections.Generic;
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using
UnityEngine;
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namespace
TiltFive
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{
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public
class
DontDestroyOnLoad
: MonoBehaviour
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{
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void
Awake
()
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{
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DontDestroyOnLoad
(this.gameObject);
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}
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}
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}
TiltFive.DontDestroyOnLoad
Definition:
DontDestroyOnLoad.cs:23
TiltFive.DontDestroyOnLoad.Awake
void Awake()
Definition:
DontDestroyOnLoad.cs:25
TiltFive
Definition:
Log.cs:21
Runtime
Utility
DontDestroyOnLoad.cs
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